Casual games, seriously made.

A two-person studio building mobile puzzles today, connected multiplayer worlds tomorrow, and PC simulators after that.

See our games

From cozy puzzles to connected worlds.

Now

Casual, polished.

We're starting where feel matters most: mobile puzzle games you can sink into for five minutes or an evening. Small scope, real polish.

Next

Casual, connected.

Then we bring people in. Multiplayer casual games built on serious netcode — real-time, fair, and smooth enough that you never think about the network at all.

Beyond

Worlds you can operate.

And further out: PC simulator games. Deep systems, honest mechanics, the same engineering backbone — at desktop scale.

Different genres, one constant: strong architecture, calm surface.

Two people. No shortcuts.

Co-Founder · Lead Game & Backend Developer

Ömür Efe Güçlü

Ömür builds everything you never see: multiplayer netcode, backend architecture, and difficulty systems that respect the player's time. The working rule: if the player can feel the machinery, it isn't finished.

Co-Founder · 3D Artist & Animator

Deniz Şeker

Deniz makes everything you actually see: 3D art, animation, and the game's visual character — built in Blender, Unity, and Photoshop, aiming for a style you recognize at a glance.